Series: Epic #3
Source: ARC via VOYA
Penelope has known no world beside the video game universe Edda her entire life. Living as the only human avatar in a land of electronic beings, she bears the title Princess and scripts weapons into digital existence for Lord Scanthax as aid for his expanding empire. As a young girl, she was eager to please the cold Lord father figure. But as Penelope matures and discovers her lack of freedom and the reality behind her emaciated human body, fed through tubes and always plugged up to a game console to access Edda, she decides to exact revenge on the beings who have taken advantage of her trust and innocence. While Edda readies for battle for yet another conquest, another band of travels led by Cindella and Ghost from the universe Saga are gathering forces. Nothing is resolved until peace is achieved.
Edda was quite a unique book. I am not an avid gamer myself (aside from the odd Pokemon game here and there), but the novel still managed to capture my attention at the very beginning. Well, to tell you the truth, the interest began to wan as I continued through Edda, and by the end, I was glad to finally read the last word and close up the book.
The novel was definitely written quite well, something I hadn’t originally expected, given the subject and setting of Edda. However, even the hard-core fantasy fan in me had trouble getting into the storyline. The viewpoint jumps from Penelope’s struggles in Lord Santhax’s castle to Cindella and the others’ journey through the electronic realms. What bothered me to no end was the lack of tension, I suppose. Penelope spends the entire novel plotting, and Cindella spends the entire novel traveling and killing things that got in their way. The resolution was short and took up only about 30 pages out of the 440 page book.
Although the novel was not my cup of tea, Edda will appeal to fantasy and sci-fi fans alike, and of course, gamers will enjoy the references to gaming spread throughout.
oh so unremarkable